The Saturnine Dreadnought requires vast generators to power its potent weaponry and complex energy shielding, but there is little on the battlefield that can stand before its wrath.This plastic upg...
Number of Players: 1-5
Playing Time: 45 Minutes
Recommended Ages: 8+
Life in the forest is a lot of fun, at least while the sun is shining and the leaves are on the trees. Those days don’t last fo...
Number of Players: 1-5
Playing Time: 30 Minutes per player
Recommended Ages: 14+
Distilled: The Spirited Strategy Game is a highly-thematic, medium weight euro game about crafting alcoholic spirit...
Blades in the Dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult my...
Number of Players: 1-5 Players
Playing Time: 45-75 minutes
Recommended Ages: 8+
On the day when the last snowflake of winter has melted away, all of the critters emerge from their cozy homes to ce...
Deep within their mountain holds, the Dwarfs stand defiant - as unyielding as the cold stone beneath their boots.Explore the rich history of the Dwarfs' mountain strongholds and their time-honoured...
The omens warn of Warp corruption spilling through into realspace at this location. Perhaps the manifestations have been caused by the foe’s efforts, or maybe the enemy is simply unlucky enough to ...
The Grey Knights strike with overwhelming force – each a warrior mystic whose martial prowess is matched by his psychic and sorcerous might. Clad in warded plate of truesilver and adamantine, armed...
On the eve of battle, the Black Templars gather to be led in prayer and contemplation by their champions. United in their hatred of the foe, they swear a mighty vow to uphold in the battle ahead. A...
Tyranids come in a shocking variety of forms, each more terrible than the last. Small disruption forces have been observed, led by a so-called Parasite of Mortrex. Forces are protected by slab-armo...
FRENCH LANGUAGE
The roar of powerful engines erupts from the dark mouth of the Pyrenean tunnel moments before gleaming cars whizz past. One mistake could mean destruction, but the allure of the Spa...
In 18th century Europe, seven old Empires vie for supremacy. Exert your influence on them to manipulate their policies to your personal favor. The destiny of the continent is in your hands. But bew...
This is an expansion for Unstable Unicorns and requires the base game in order to play.Kill your enemies with kindness...or a massive plague. This expansion pack contains 27 adorably destructive ca...
Dune: Imperium is a game that finds inspiration in elements and characters from the Dune legacy, both the new film from Legendary Pictures and the seminal literary series from Frank Herbert, Brian ...
In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate ani...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '