Tormentors go to war clad in garish power armour, clutching over-ornamented boltguns. They form the core of many Emperor’s Children warbands. Consumed by ego and desire, Tormentors are aggressive f...
Book Five in the Ahriman SeriesThe greatest sorcerer of the Thousand Sons has finally found the relic he's been searching for – the Key of Infinity. But is it too late for him to use it?READ IT BEC...
Lucius the Eternal is an arrogant slaughterer and swordmaster supreme. He seeks out the most skilled of the foe’s champions, casually cutting down lesser enemies that dare bar his path. Against wor...
Lords Exultant embody the Emperor’s Children’s obsessive desire to experience new and terrible sensations. Their enhanced forms possess all manner of sensory augmentations, allowing them to indulge...
The Lords Kakophonist derive pleasure from auditory stimuli. Such is their singular obsession with emitting lethal sonic destruction that their entire bodies have been agonisingly sculpted to furth...
A Warhammer 40,000 NovelFor too long the Emperor’s Children have been denied their birthright. Their once-glorious Legion has been fractured into disparate warbands, condemned to ravage world after...
The chosen Legion of Slaanesh careens across the battlefield, wreaking havoc in the name of their dark lord.This is a set of 16 square-cornered six-sided dice for use in games of Warhammer 40,000, ...
Embark on a quest to settle the isle of Catan. Guide your settlers to victory by clever trading and cunning development. Use resource combinations to buy handy development cards and build roads, se...
In CATAN: Cities & Knights you engage in the defense of CATAN and compete to build the three great metropolises of CATAN. Each of these magnificent urban centers is even more valuable than a ci...
A Blade Champion is a living weapon in the Emperor’s hand. His role is to identify the greatest battlefield threat – be that a mighty leader, a host of killers, or a deadly war engine – then to emp...
The Krios Battle Tank originated on Mars, and arcane integrated systems well outside the purview of most facilities are used to build or maintain them. Its durability is provided by interlocking de...
The Karacnos is a dedicated assault tank, based on the Triaros Armoured Conveyor chassis, but with the transport compartment replaced with a mortar battery of Karacnos radiological warheads. These ...
The Ursarax are heavy, rapid-moving close combat killing machines. Like the Thallax, Ursarax are thralls rather than servitors – selected from suitable human candidates for conversion. Their living...
The Thanatar Calix Siege-automata is a mobile artillery platform. It combines the deadly tech-arcana of several secretive Mechanicum factions into a single devastating construct, able to sunder the...
Book 3 in the Farsight SeriesDeep in the Vior’losan desert, an exile both revered and reviled lives a life of solitude. Farsight has retired his uncanny alien sword and bleeding-edge XV8 battlesuit...
An invaluable tool for playing most wargames. Total 3 meters long - will easily measure any range or normal size gaming table. Measures both in centimeters and inches! Has multiple stop functions f...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '