Welcome to Eberron, where magic meets wondrous inventions. Play as the Artificer: the ultimate creative class. You’re not just an inventor or spellcaster. You’re an innovator, a bold-hearted visio...
A set of sparkly Stormlight-themed blue and white die that includes all the dice you need to play the Cosmere® Roleplaying Game: six standard RPG dice plus three custom plot die in a blister pack.
The Stormlight™ World Guide is a 280-page richly illustrated book, packed with information on the history and culture of Roshar for the Cosmere® Roleplaying Game. The World Guide is a must-have for...
The Stormlight™ Handbook is a 392-page hardcover rulebook for the Cosmere® Roleplaying Game. It includes all the rules needed to build characters and adventures in the world of Roshar from Brandon ...
Gather your crew and venture into the Shattered Plains! The Stormlight™ Starter Set contains everything you need to begin playing the Cosmere® Roleplaying Game. Everything in this set is
designed ...
Commander Farsight goes to war surrounded by Battlesuits that can keep up with his aggressive style of war. While soaking up return fire that would lay most armies low, the heavy firepower they bri...
Chaos Space Marines are genetically augmented warriors who seek to conquer, slaughter, and despoil. These heretics go to war equipped with corrupted versions of the weapons and armour they once wie...
Should the Tyranids be faced with an especially formidable target, the Hive Mind may unleash what Imperial Strategos have termed a Crusher Stampede. The cores of these swarms comprise hulking monst...
The Emperor's Children are debauched warriors bound in worship to the Chaos God Slaanesh. Wreathed in sweet corruption, twisted in body and mind, they ravage the galaxy in campaigns of gory excess ...
Ferren Areios, Captain of the Ultramarines 6th Company, is a warrior forged in the fires of the Indomitus Crusade. Chosen by the Primarch to lead his brothers in battle, the Master of Rites fights ...
Ancients in Terminator Armour are tasked with carrying the sacred banners of the Space Marines – a vital task. Symbols of the Chapter’s might, Space Marines will gladly die to preserve them. This m...
A Canoptek Circle is a unit of sleepless sentinels that defend a Necron Tomb World by tapping into esoteric power matrices to empower their insectile forms. Led by a Cryptek Geomancer, these constr...
The Deathwatch are a Space Marine Chapter unlike any other – tasked with ruthlessly hunting down and destroying the xenos menace at the bidding of the Inquisition. Composed of individuals from almo...
A Warhammer 40,000 NovelThe Valkyrie pilots of the Vagabond Squadron are sent in to support a massive engagement on an ork front, but no mission is ever simple. Though challenged like never before,...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '