Absalom Station is a famous port of call at the center of the galaxy. It’s a place where worlds and cultures collide, and where danger and opportunity lurk around every corner. This 164-page hardco...
In the nightmare future of the 41st Millennium, Humanity teeters on the brink of destruction. Mankind’s alien enemies, the brutal Orks, battle against the valiant Space Marines. It is a desperate s...
The Orks are a tough, brutal, and remarkably successful species. They can be found everywhere, from the depths of the galactic core to the scattered ghost stars at the edge of known space. They thr...
A terrible expansion for Pirate Borg that’s jam-packed with three new adventures, modular rulesets, and location generators. A5 hardcover, 148 pages, printed endpapers, thick uncoated Munken 115g p...
The Taurox is a swift armoured transport, designed to exploit gaps in the enemy battle line or plug holes torn in the Astra Militarum’s own. Its sturdy tracks enable it to cross difficult terrain w...
The Ultramarines are, in many ways, the exemplars of the many Chapters of the Space Marines. With a proud and long history of service, they make extensive use of honour markings, including medals, ...
An Astra Militarum NovelA celebrated sniper of the Astra Militarum must shift her focus to commanding troops, and dealing with the complications that arise from hard decisions.READ IT BECAUSEIt's a...
The Orks are a tough, brutal, and remarkably successful species. They can be found everywhere, from the depths of the galactic core to the scattered ghost stars at the edge of known space. They thr...
Orks are aggressive, brutal aliens that revel in fighting. They are typically crude and disorganised, and can be found all across the galaxy.'Ere We GoThis box is an ideal way to start your Ork col...
Space Marines are vital defenders of Humanity, genetically engineered to face the horrors of the galaxy using the finest equipment, armour, and weapons.Build the VanguardThis box is an ideal way to...
Building and painting miniatures is a fun and exciting way to engage with the Warhammer hobby, and it only gets more rewarding with time. You’ll need a few tools and a set of paints to get started....
A 5-panel screen featuring original artwork with glow-in-the-dark features on the front, and a collection of GM tables and info on the back. The screen folds down to A5 (the same dimensions as the ...
Windriders pilot jetbikes that can cross leagues in the space of a few heartbeats. Mastering such incredible machines takes great skill, but Windriders are expected to do this and far more – in bat...
Armoured Sentinels are modified with extra protective panelling, making them superb front-line hunters. Carrying deadly heavy weapons into war zones too dense for battle tanks, these mobile hunter-...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '