Forgefiends are fused with enormous rotary cannons that fire fist-sized phosphor shells, or else with ancient artefact ordnance perverted to vomit ectoplasma from the innards of the beast. With suc...
Each Chaos Knight is an army unto themselves, carrying the kind of weaponry capable of ravaging entire enemy units and tearing even the toughest battle tanks to pieces. No matter what form they tak...
As the Chaos Knights march to war, the skies darken with unnatural storms, and the ground shakes beneath the tread of towering war engines. When gathered beneath the banner of a suitably tyrannical...
In Dungeon Lords, you are an evil dungeonlord who is trying to build the best dungeon out there. You hire monsters, build rooms, buy traps and defeat the do-gooders who wish to bring you down.H...
Also known as cyanoacrylate - this is super glue at its best. Medium thickness and high quality, this Super Glue is ideal for miniatures, basing and small parts due to its precision tip. Works grea...
# of Players: 2-4
Playing Time: 15-30 Min
Age: 7+
Will you surpass your teachers' knowledge and grow up to become the best alchemists in the land? Let's find out! It's time to grab your potion ing...
Pathfinder Treasure Vault (Remastered) reveals the glittering hoard of a terrifying dragon, as presented by the creature’s plucky kobold assistant. This 224-page hardcover rulebook presents a catal...
With the sparkly Matte Amber sleeves players can outshine the competition with ease. Dragons pretty much just want more sparkly things in their lives, and we firmly believe that most players feel t...
With the hive world of Armageddon battered by Warp storms and empyric corruption, a new conflict dawns. Amid the blazing Fire Wastes, the Warp rift known as the Red Angel's Gate has erupted into be...
The Thousand Sons attack amidst an inferno of warp magic and mutation – each of this Traitor Legion’s psychic warriors wields sorcery of incredible power. These puppet masters command what remains ...
The New Gold Standard of Miniature Paint
Easy enough for a beginner to use, fast enough for a gamer, yet capable enough for the best painters in the world - Warpaints Fanatic is a high-quality acry...
Speedpaint is truly a one-coat painting solution. Simply apply one rich coat of Speedpaint directly over a primed miniature and you are done! The Speedpaint will leave that part of the model with b...
Special Foil Edition! Spoken about for half a decade in hoary whispers, at long last Goodman Games brings you: the DCC RPG Annual. Much of the material for the DCC Annual was written between 2012 ...
Number of Players: 2
Playing Time: 15-25 Minutes
Recommended Ages: 8+
In Mindbug, you summon hybrid creatures and send them to battle against your opponent — but when you summon a creature, the op...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '