Two Classics in One BoxYou may have to take five cards, but you only need to know two rules to earn the lowest score. Secretly pick a card from your hand, then play it on one of four rows. Here are...
The standalone sequel to Tales of the Arabian Nights is finally here, with mechanics and gameplay based on the acclaimed classic!As a Knight of the Round Table, you will meet legendary figures, enc...
Number of Players: 2-6
Recommended Ages: 12+
Welcome, champions, to the magical land of Talisman! The otherworldly artefacts known as Talismans have once more descended onto the mortal plane, sign...
Number of Players: 1-4Playing Time: 30 MinutesRecommended Ages: 8+
Face rival archeologists in a race to unlock an ancient temple’s forgotten secrets. Before you can lay hands on the invaluable tr...
Number of Players: 2-6Playing Time: 10-15 MinutesRecommended Ages: 14+
Howdy pardner!
This here is a high-stakes push-your-luck card game about relieving yourself in the wildest bathroom in the W...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '