Armageddon is a blasted wasteland after decades of unending war. Never a beautiful place, it's now a burned-out shadow of itself. Bands of warriors clash among the wreckage, creeping forward under ...
The Orks are a tough, brutal, and remarkably successful species. They can be found everywhere, from the depths of the galactic core to the scattered ghost stars at the edge of known space. They thr...
The Orks are a tough, brutal, and remarkably successful species. They can be found everywhere, from the depths of the galactic core to the scattered ghost stars at the edge of known space. They thr...
Fyrri Askar has participated in countless battles, winning honour and glory with blade and boltgun. Now, he serves as Battle Leader for his task force, utilising his hard‑earned battlefield experie...
The Daemon Prince Vorrakh has spilled oceans of blood, but it's never enough. He leads a pack of crazed killers in a never-ending quest to collect skulls for Khorne. His Master of Executions helps ...
The notorious Callous Blades warband is led by Lord Kaphrael, a figure whose arrogance is matched only by his skill at arms. As he calls out his victims and cuts them down in duels, he inspires his...
Tyranids come in a shocking variety of forms, each more terrible than the last. Small disruption forces have been observed, led by a so-called Parasite of Mortrex. Forces are protected by slab-armo...
The T'au Empire employs advanced firepower and complex metastrategies in its quest to enlighten the galaxy, each suited to different environments, objectives, and enemies. The Sudden Dawn Cadre spe...
The Red Corsairs strike out in small bands of cruel warriors, raiding and pillaging where and when they want. They survive off scavenged assets from their conquered foes, constantly seeking to grow...
Aeldari Corsairs have cast aside the restraints of the Asuryani paths in favour of a life of adventure and glory. Known as the Anhrathe, they travel wherever they choose. Using their superior techn...
Aeldari Corsairs have cast aside the restraints of the Asuryani paths in favour of a life of adventure and glory. Known as the Anhrathe, they travel wherever they choose. Using their superior techn...
Be'lakor, the Dark Master, is the first of the Daemon Princes and a consummate champion of Chaos. Wreathed in ethereal shadows and lifted high above the battlefield on monstrous wings, Be'lakor reg...
The Space Marines of the Adeptus Astartes are the Imperium's greatest defenders – genetically enhanced shock troops, created to know no fear. The elite warriors of Strike Force Octavius are renowne...
None fight with more grim determination than the battle-brothers of the Dark Angels – they are held in awe by their allies and enemies alike. Yet behind their devotion to the Imperium lies a shadow...
The Iron Hands Chapter of Space Marines hold a close relationship with the Adeptus Mechanicus, making heavy use of augmetics and advanced weaponry. They are known to be cold and calculating, mercil...
The Haemonculus Covens of the Drukhari are known for being sadistic, twisted flesh crafters. Their ranks are filled with mutated Wracks, supported by hulking Talos and Cronos pain engines – torture...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '