The Player's Pack craft book is a wonderful, colorable, cuttable, rippable player companion craft book for use with Teatime Adventures and Tea Pets. You will love destroying this book as you cut c...
Helpful for both players and GMs alike, the Teatime Adventures Core Rulebook includes everything that you need to play the game, including a guide to the history and magic of this thriving land fro...
Welcome to Eberron, where magic meets wondrous inventions. Play as the Artificer: the ultimate creative class. You’re not just an inventor or spellcaster. You’re an innovator, a bold-hearted visio...
Despite how far heroes travel or how many times they save the day, there are always new monsters lurking just around the corner. Pathfinder Monster Core 2 is a 376-page hardcover bursting with bran...
Tome of Intangible Treasures is a 5e-compatible compendium of 650+ new ways to provide story-based character rewards and mechanical growth options. Perfect for GMs and players alike, this tome is f...
Rapture Protocol is a complete cinematic adventure for ALIEN The Roleplaying Game Evolved Edition. It is a stand-alone adventure but also serves as the first installment of the Jeremiah Saga trilog...
Humblewood Tales is a 5th Edition supplement book for the lush world of Humblewood.
Featuring five new adventures and packed with expanded lore from the mystical tree city of Alderheart, Humblewo...
The Macharian Sector is in peril. On all sides and from within, heretic, daemon and xenos threaten to destroy what the Emperor and his servant, Lord Solar Macharius, have built. As the Imperium’s f...
Inquisitor Lord Hieronymo Drake is dead. Much like the sector itself, the Macharian Inquisition is in disarray — but one Inquisitor has risen to the challenge of uniting them in Conclave. Beyond th...
The Macharian Sector is in peril. On all sides and from within, heretic, daemon and xenos threaten to destroy what the Emperor and his servant, Lord Solar Macharius, have built. As the Imperium’s f...
Gather your friends for the perfect taste of the Pathfinder RPG with this deluxe boxed set adventure designed specifically for brand new players! The small village of Bog Bottom has a problem—local...
Having realized their divine power, the PCs must confront the mythic threat awakening beneath Iblydos itself. To do so, they must rescue a legendary blade capable of dealing the killing blow, seek ...
Blades in the Dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult my...
Deep within their mountain holds, the Dwarfs stand defiant - as unyielding as the cold stone beneath their boots.Explore the rich history of the Dwarfs' mountain strongholds and their time-honoured...
DCC #108 The Seventh Thrall of Sezrekan is a 24-page adventure perfect for beginning a new DCC RPG campaign. This 0-level funnel includes several adventure locations, including a wizard’s tower, a ...
For a thousand years, evil has skulked in the darkness of forgotten vaults and concealed passages. Meanwhile, the surface dwellers bicker and squabble, unwary of a lingering malevolence. And still,...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '