Berehk Stornbröw wields the mighty pick-hammer Kromlôk's Revenge as he leads his hand-picked Cthonian Beserks – known as Berehk's Breakers – into the heart of battle. Able to shrug off whatever pun...
Prince Yriel is a noble scion of Craftworld Iyanden, and he has walked many paths. He is also a skilled combatant, equally adept at commanding vast warfleets and leading great hosts of Corsair raid...
Caanok Var, the Iron Captain of Clan Company Avernii, is a consummate battle leader and warrior champion. He demonstrates a cold and calculating precision in command, yet a burning rage remains wit...
Heavy Support Squads provide the Legiones Astartes with mobile, infantry-portable firepower sufficient to bring down hordes of enemy troops or smash armoured vehicles apart with withering hails of ...
Building and painting miniatures is a fun and exciting way to engage with the Warhammer hobby, and it only gets more rewarding with time. You’ll need a few tools and a set of paints to get started....
Building and painting Citadel miniatures is a fun and exciting way to engage with the Warhammer hobby, and it only gets more rewarding with time. You’ll need a few tools and a set of paints to get ...
Tyranid Primes are the apex of the Tyranid Warrior strain, leader-beasts boasting fearsome intellect and synaptic capacity. Adapted to their role, some carry long, sinuous lash whips to ensnare the...
With outlawed knowledge of the deeper mysteries of the machine, Warpsmiths maintain their warband’s arsenal of armoured vehicles, empowering engines with utterances of corrupted code. Fused with a ...
Any good Ork Hunter knows the safest way to deal with a rampaging Warboss is to hit them with tank-busting artillery from as far away as possible. By donning a piston-driven suit of incredibly dura...
Kharseth is the most gifted Void Dreamer to have ever lived – sensing the smallest fluctuations in the fabric of reality, detecting warp translations and other empyric disturbances, and directing t...
Dark Apostles make up the priesthood of the Dark Gods. Just as the Chaplains of the loyalist Space Marines uphold the creeds of their Chapters, the Dark Apostles devote their lives to the propagati...
Many a Space Marine Captain favours fury and speed, and devises ingenious strategies to use these to devastating effect against their enemies. As superlative warriors and inspiring leaders, their p...
Wolf Guard Battle Leaders are mighty champions with an exceptional gift for strategic command, entrusted by their Wolf Lords with the responsibility of leadership. They have access to a range of re...
Lords Exultant embody the Emperor’s Children’s obsessive desire to experience new and terrible sensations. Their enhanced forms possess all manner of sensory augmentations, allowing them to indulge...
Maleneth Witchblade was trained as an assassin by the Daughters of Khaine, but now acts as an agent of the Order of Azyr. She accompanies the legendary duardin hero, Gotrek Gurnisson, as he tra...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '