Skeleton Warriors and Archers make up the bulk of the mighty undead armies commanded by the Tomb Kings of Khemri. Rank after rank, regiment after regiment, these unflinching horrors are called fort...
Murderwings are swift shock troops equipped with jump packs. These warriors have embraced the most feral elements of their personalities, becoming obsessive hunters who delight in pursuing and evis...
The Vindicator is another Space Marine vehicle based upon the Rhino Standard Template Construct date. The Vindicator sacrifices its transport capacity in order to mount reinforced armour, additiona...
Like a hungry predator on the prowl, the Hammerhead Gunship is a menacing sight. It skims over a planet's surface with its massive turret-mounted gun swivelling back and forth to track potential ta...
Many of the Predator tanks fielded by the Heretic Astartes are ancient war engines whose rapid-firing cannons or heavy laser turrets have unleashed destruction in battles dating back to the Horus H...
A Grand Master piloting a Nemesis Dreadknight wields the kind of ordnance usually restricted to battle tanks. Augmented with his psychic might and the servo-driven strength to wield huge and devast...
Hell's Last is the nickname given to the Cadian 101st regiment, which stands at the forefront of Humanity's war against the darkness. Minka Lesk is the Captain of the seventh company – she lead...
Stormfiends are one of the many horrors created by the long, if fraught, alliance between Clans Moulder and Clans Skryre. In appearance, they resemble a Rat Ogor granted even greater bulk through p...
Redemptor Dreadnoughts are giant war machines that crush bone and splinter skulls as they bludgeon through enemy ranks. Taller, broader and more cunningly wrought than the Dreadnoughts of tradition...
The Ursarax are heavy, rapid-moving close combat killing machines. Like the Thallax, Ursarax are thralls rather than servitors – selected from suitable human candidates for conversion. Their living...
Malignant Plaguecasters are living conduits for the Garden of Nurgle's miasmas and maladies, while Noxious Blightbringers sow weakness among the enemy as their cursed bell tolls. The Plague Marine ...
Sentinel Guard Sodalities are deployed to protect emissaries on hazardous ground and hold defensive positions against the most grievous onslaught. They are outfitted with energy field-reinforced ‘p...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '